So… Is It Good?

A blog featuring the various writings of E. H. Lau.

Archive for the ‘Video Game Demo Reviews’ Category

Blade Kitten Demo Review

Posted by cyberpfalcon on September 29, 2010

… oh wow! It’s an update!

So, a few hours ago, I played the demo for Blade Kitten on the PC from Steam.

Blade Kitten is a platformer where you play as Kit Ballard, who has a sword-like weapon that floats in the air. With this blade you can perform short ranged attacks and long ranged attacks (which uses up one of your gauges). From then on, Kit can also jump, double-jump, slide, climb on walls, and wall jump.

The demo proceeds like a very typical platformer: running through the level, collecting currency and beating up enemies. However, as I played through the demo though, the game became a bit tedious. The controls can be a bit sticky at times, and most of the enemies die in one hit. Most (if not all) enemies have this long range beam that gets tedious and boring to dodge, and if they manage to hit you with their melee attacks, it’s always with this slow combo that is frustrating to watch and sit through. The little bit of story that they introduced did nothing to hold my interest and there were no boss fights in the demo, leaving me only with a bunch of unchallenging and boring enemies to plow through.

Overall, the demo makes the game feel like a very typical and tedious platformer with a boring story to hold it together.

Please keep in mind though, that this is just a review of the demo, and for all I know, the full game might be awesome, but the demo just doesn’t convince me of that.

And on that note, that ends today’s review. Now…, I know that this blog has not been regularly updated…, but hopefully the next review will be up within two week. Until then, have fun!

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Bayonetta Demo Review

Posted by cyberpfalcon on January 5, 2010

Recently I got to downloaded and played Bayonetta First Climax (which is what they’re calling the demo for… Bayonetta) on my PS3.

Developed by Platinum Games and directed by the same director as Devil May Cry, the Bayonetta demo definitely impressed me. Being a 3D action game in the same vein as the God of War series, the Ninja Gaiden series, and, of course, the Devil May Cry series, Bayonetta is looking like it’ll push boundaries of the genre.

Certainly, it plays like the games in the mentioned series, however, what really set it apart and what really impressed me was how smooth and stylish everything was. The huge amount of combos for one, meant that the many combinations of buttons each had a different outcome, which feels great compared to some of the more restricted combo systems in the other games. Also, a simple, one-button dodge also made the demo a lot more enjoyable. There is also a massive amount of different ways of attacking, not only with the aforementioned combo system, but also with the different weapons that could be picked up after killing certain enemies.

At first, I was interested in the game, however, after the demo impressed me with its smooth, stylish, and enjoyable game play and (what seemed to me) an intriguing story, Bayonetta is definitely a game that I am excited about.

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Wolfenstein Demo Review

Posted by cyberpfalcon on November 15, 2009

As a kid, I’ve played Wolfenstein 3D on the SNES and I loved it, in fact, I still love the game.

Unfortunately, I never got to play the sequel, Return to Castle Wolfenstein, so when I heard that a new Wolfenstein game entitled Wolfenstein was going to be released, I was kind of excited. I didn’t buy it though, for various reasons, and I forgot about it. Then, one day, I was looking around on the  the Playstation Store and saw that a demo for Wolfenstein had be released. Deciding that this was a good chance to see if the game was good or not, I downloaded it and installed it onto the PS3.

The game starts out with the protagonist, B.J., on a German battleship in World War II pretending to be an officer on the ship. His cover gets blown, and proceeds to fight with the soldiers. It gets to the point where he’s cornered and then a medallion in his pocket glows, and he takes it out and somehow, all the soldiers in front of him are incinerated. He then proceeds to steal a plane and flies off the battleship before it blows up.

He lands and starts to get chased by German soldiers, and that’s when the game begins.

At first, it seems like a typical FPS. The health system is one where you recover your health if you don’t get hurt for a while (damage is indicated by a border on your screen. However, what makes this game a bit different is the medallion that B.J. gets, which allows the use of some sort of magical powers. In the demo, the two powers that I got to use was a power that revealed hidden passages (which really means that when a wall has the correct symbol on it, I can activate the power and walk through the wall) and make enemies easier to spot, and another power that slowed down time for everyone except for B.J..

So I play through the demo, shooting through enemies and sometimes using the medallion. At the end of it, I have to say that the demo did not leave me with a very good impression of Wolfenstein. The demo presented to me a very typical FPS that uses a gimmicky medallion to try to spice things up. The gimmick of the medallion though, is also boring, since time slowdown, and secret passages are nothing new. The story was also presented in a very unclear and messy fashion, and didn’t hook me in at all. The demo certainly showed that Wolfenstein might be an interesting game, but it does a very poor job of advertising the game, and at the end of it, it left me with the impression that Wolfenstein was a very mediocre FPS with a poor gimmick and a very messy execution of a story.

So the demo has convinced me that Wolfenstein isn’t worth a buy, but perhaps the demo is just doing a bad job at marketing. So for those of you that have played the game, is the demo actually correct about the real game, or is does it just do a bad job at advertising a good game?

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